Monday, August 30, 2010

A New Beginning


This year in Globaloria, I want to learn how to teach the players of my game to learn math, but have fun at the same time. Last year, I had to research civics and learn it myself before I could create a game to educate other people about it. But this year is totally different because I am already familiar with math. I think that it will be easier now that I'm experienced in actionscript and all of the other flash controls. I hope to have a great year and make a math game that turns out really well.

Monday, May 24, 2010

Organizing & Preparing

As presentations grow near, my partner and I have been organizing our team page. It's very important to have your team page so the people can understand your game more clearly. If they can't understand what your progress is on the game, then they'll think that you're not working on it. As far as organizing, we have corrected spelling mistakes, updated our text, and added the newest version of our game to the page. So far, our page looks great, and we are ready for the presentation.
http://www.myglife.org/usa/wv/srmswiki/index.php/Team:~THE_FOX_RACERS~~

Thursday, April 22, 2010

Teaching Civics




Teaching civics in our game was difficult. At the beginning my research, I wondered how I could teach people about civics. Our game teaches about the seventh amendment. The seventh amendment is about the right to a fair court trial. For instance, if a guy gets his yard trashed and he suspects that his neighbor did it, then he has the right to bring it to court and settle it all out. But now that we have our research and we know all the basics of civics, it is much easier to teach other people about it. The way I teach people civics is pretty simple. In my game, you have to drive to the courthouse and solve a case, and on the way, my partner and I put civil law questions in between the levels pertaining to the actual case that they'll solve in the end. The player learns many things about civics such as equity, and compensation. All in all, the player will be educated.

Thursday, April 15, 2010

Media Sources







Everyone knows that there are many ways to recieve information. But how do you know that the information is reliable? What if your source is a fraud or just flat out wrong? People get their news and all sorts of updates from television, magazines, and the internet. First of all, to make sure that your news is really true, you should research the author of whoever wrote the article. Make sure that the author is a real press or reporter, and not just a money-hungry paparazzi. And if you read a story in a magizine, look it up on the internet or check other sources that confirm it. You could also get information about current events from your local newspaper. Here are some links that have reliable sources.







Wednesday, March 31, 2010

Paper Prototyping


As I said In previous blogs, my team's paper prototype went very well and our game is coming along very nicely. On the civic engagement site, we had to research other team's game demos. One game that really caught my attention was "White House Trivia." That team did a really nice job on it. I liked the game because it was acually fun and educational at the same time. The game is really colorful and it works really well. "White House Trivia" was about answering questions about the United States as if you were a foreigner taking a greencard test. If you got the answers right, you got your greencard, and if you got them wrong, you got deported. In comparison to our paper prototypes, I think we have both started out plain and simple, then just gradually adding more details as we went along. The things I noticed in their paper prototypes, was that since then, they've added a lot of new questions to the game and put a lot more detail into it. The game is very colorful and inspirational, my partner likes this game also and we hope to see it finished so we can play the whole game!

Thursday, March 25, 2010

Game Observations


I think teaching kids about the environment is very essential. That's why "S.O.D.S" caught my attention. "S.O.D.S' stands for "Super Oil Disaster Squad", and it's about saving animals from major oil spills. When I played this game, It really taught me about the danger of oil spills and the effects it has on innocent animals. This game is really detailed and that's why I think it educates children about the issue. The fun factor about the game is that you get to save the animal from the spill, and then you get to wash it. The team that made this game did an excellent job and I can't wait until their game is finished!http://www.myglife.org/usa/wv/gehswiki/index.php/Team:All_your_Base_Is_Belong_to_Us

Friday, March 19, 2010

Team Collaboration



"The Fox Racers" has came a long way. We mostly colaborated on paper prototype. I think we worked together on that really well because we have never made a game before and we were really excited. Paper prototype required alot of thinking because that was kind of like a visual of what our game wouild acually look like. My partner was very helpful in this unit because he had great ideas and is very detailed. We have gotton alot done in our game, because since paper prototype, we've added so much stuff to our game,"The Racing Pursuit." We worked well together and we hope that this game turns out to be a success.