Adding sound is indeed the funnest unit of the gaming process. Playing games with sound in it is much more intriguing than a game without it. It makes the game come to life. It also makes the game more interactive. I plan to use sound in a fun way. Usually when you play a game, there is music, but not particulary music that is heard on kid's ipods and mp3s. My game is gonna have the most modern music possible so kids can relate to it and are more confident to succeed and advance through all of the levels. So even though they don't understand the subject, they'll still be familiar to it somewhat.Here is where I get most of my music from: http://www.frostclick.com/wp/index.php/category/audio/
Last year, I learned that working in flash is just basically fun. This year is the same, but on the other hand, it takes alot of effort. Working in flash isn't just drawing pictures and adding text. That's the easy part. The difficult part about flash is the actionscript. You have to make sure that your actionscript works in order for your game to be interesting. In fact, it wouldn't be a game without the it. Nothing would move, or be animated. Flash is a way to be original and creative, that's the main reason why I like it. This is my second year of Globaloria, so with my experience, working in flash comes more naturally to me. http://www.kirupa.com/developer/flash/index.htm
Adding animation was about the easiest unit I had to do so far. All I had to do was choose an image, select an animation, such as exploding, shadow, blurring, etc. Then I just posted it to my wiki page. Adding animation to something stands out because after you're done, it's not just anormal image anymore. It has movement. Check out my exploding penguin! http://myglife.org/usa/wv/srmswiki/index.php/User:Kaylock2009/Projects-8th_Grade_Globaloria_Fall_2010